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How Can An Animal Companion Magic Atttacks

Animal Companion.jpg

An fauna companion is different from a normal creature of its kind in many means. The companion is treated every bit a magical brute, not an animal, for the purpose of all effects that depend on its blazon (though information technology retains an animate being's Hard disk, base of operations assail bonus, saves, skill points, and feats). It is superior to a normal brute of its kind and has special powers, every bit described below.

Animal Companions

An fauna companion selected from the post-obit list: badger, camel, dire rat, dog, riding dog, eagle, hawk, horse (calorie-free or heavy), owl, pony, snake (Small-scale or Medium viper), or wolf.

If the campaign takes place wholly or partly in an aquatic environment, the following creatures are also bachelor: porpoise, shark (Medium), and squid. This brute is a loyal companion that accompanies the druid on her adventures as advisable for its kind.

If a druid releases her companion from service, she may gain a new one by performing a anniversary requiring 24 uninterrupted hours of prayer. This ceremony can also replace an animal companion that has perished.

Animal Companion Basics

Animal Companion Table.png

Use the base statistics for a creature of the companion'southward kind, as given in the Monster Manual, but make the following changes.

Class Level

The character's class level. The class levels stack with levels of whatsoever other classes that are entitled to an fauna companion for the purpose of determining the companion'southward abilities and the alternative lists available to the graphic symbol.

Bonus HD

Extra eight-sided (d8) Hit Die, each of which gains a Constitution modifier, as normal. Call up that extra Hit Dice improve the animal companion'southward base attack and base save bonuses. An creature companion's base attack bonus is the same equally that of a druid of a level equal to the fauna's HD. An animate being companion has practiced Fortitude and Reflex saves (care for it equally a grapheme whose level equals the beast's HD). An beast companion gains additional skill points and feats for bonus HD equally normal for advancing a monster'southward Hit Die.

Natural Armor Adj.

The number noted here is an improvement to the brute companion's existing natural armor bonus.

Str/Dex Adj.

Add together this value to the creature companion's Strength and Dexterity scores.

Bonus Tricks

The value given in this column is the total number of "bonus" tricks that the animal knows in add-on to any that the druid might choose to teach it (come across the Handle Animal skill). These bonus tricks don't crave any training fourth dimension or Handle Creature checks, and they don't count confronting the normal limit of tricks known past the animal. The druid selects these bonus tricks, and one time selected, they can't exist changed.

Link (Ex)

A druid can handle her animal companion every bit a free activeness, or push button it equally a motion activity, even if she doesn't have any ranks in the Handle Creature skill. The druid gains a +iv circumstance bonus on all wild empathy checks and Handle Animal checks made regarding an brute companion.

At the druid's option, she may have whatever spell (but non any spell-similar ability) she casts upon herself also affect her animal companion. The animal companion must exist inside 5 feet of her at the fourth dimension of casting to receive the benefit. If the spell or effect has a elapsing other than instantaneous, it stops affecting the animal companion if the companion moves farther than 5 feet away and will not affect the animal again, even if it returns to the druid before the duration expires.

Additionally, the druid may cast a spell with a target of "You" on her animal companion (equally a touch range spell) instead of on herself. A druid and her animal companion can share spells even if the spells commonly exercise non affect creatures of the companion'southward type (animal).

Evasion (Ex)

If an animal companion is subjected to an assault that commonly allows a Reflex saving throw for one-half damage, information technology takes no damage if it makes a successful saving throw.

Devotion (Ex)

An animal companion gains a +4 morale bonus on Will saves against enchantment spells and effects.

Multiattack

An animal companion gains Multiattack equally a bonus feat if it has 3 or more natural attacks and does not already take that feat. If it does not have the requisite three or more natural attacks, the animal companion instead gains a 2nd attack with its main natural weapon, admitting at a -5 penalty.

Improved Evasion (Ex)

When subjected to an attack that normally allows a Reflex saving throw for half harm, an beast companion takes no damage if it makes a successful saving throw and only one-half harm if the saving throw fails.

Alternative Animate being Companions

A druid of sufficiently high level can select her animal companion from ane of the following lists, applying the indicated aligning to the druid's level (in parentheses) for purposes of determining the companion's characteristics and special abilities.

fourth Level or Higher (Level -three)

4+ Level Animal Companions
(Level -3)
  • Ape (animal)
  • Deport, blackness (animal)
  • Bison (animal)
  • Boar (animate being)
  • Cheetah (animal)
  • Crocodile (animal)1
  • Dire badger
  • Dire bat
  • Dire weasel
  • Leopard (brute)
  • Lizard, monitor (animal)
  • Shark, Large1 (animal)
  • Snake, constrictor (animal)
  • Snake, Big viper (animal)
  • Wolverine (animal)

7th Level or Higher (Level -six)

7+ Level Animal Companions
(Level -half-dozen)
  • Bear, brown (animal)
  • Dire wolverine
  • Crocodile, giant (animal)
  • Deinonychus (dinosaur)
  • Dire ape
  • Dire boar
  • Dire wolf
  • Elasmosaurus1 (dinosaur)
  • Lion (animal)
  • Rhinoceros (fauna)
  • Snake, Huge viper (animal)
  • Tiger (brute)

10th Level or Higher (Level -nine)

10+ Level Animate being Companions
(Level -nine)
  • Bear, polar (animal)
  • Dire lion
  • Megaraptor (dinosaur)
  • Shark, Huge (animal)
  • Snake, giant constrictor (fauna)
  • Whale, orca (fauna)

13th Level or Higher (Level -12)

13+ Level Beast Companions
(Level -12)
  • Dire bear
  • Elephant (animal)
  • Octopus, giant (animal)

16th Level or Higher (Level -xv)

16+ Level Animal Companions
(Level -15)
  • Dire shark
  • Dire tiger
  • Squid, giant (brute)
  • Triceratops (dinosaur)
  • Tyrannosaurus (dinosaur)

Classes with Animal Companions

Source: https://triplecrit.fandom.com/wiki/Animal_Companions

Posted by: larosasupponed1981.blogspot.com

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